Four or more players
8-inch diameter ball
To keep hitting the ball using only your hands, into the opponent’s square, without letting it bounce twice or committing a foul, while defending your own.
The court should be square-shaped, which measures 16 square feet.
The court is divided into 4 quadrants, with 8 feet on each side.
There should be a clearance area of 6 feet around the court, or a distance of 12 feet between multiple courts.
The squares can be named after celebrities, movie stars, numbers, or anything else just to make it interesting. In this scenario, let’s name them with numbers.
Hitting the line between the squares with the ball.
Hitting the ball overhand or sidearm.
Stepping into another player’s square to play the ball.
Catching or carrying the ball.
Letting the ball bounce in your own square twice.
Failing to hit the ball when it lands in your own square.
You can try these variations to bring the excitement and fun to a higher level in the game.
Underhanded: All the hits must be made underhanded, as suggested.
Out-of-pocket: Players must step outside their square after hitting the ball.
Airball: Players must jump a feet in the air before hitting the ball.
Jedi: Players must close their eyes after hitting the ball.
Flamingo: Players must choose a leg to stand on, and play the entire game on one foot.
But, how can this turn to a drinking game? Let’s see how. To play this game, you’ll require a couple of friends, a crate of beer, a Nintendo Wii console with four remotes and nunchuks (can be also played with Nintendo’s N64 or GameCube for older versions), and lastly a copy of Mario Party 8 or further.
Quickly refer to the Mario Party drinking game rules and begin playing.
How to Play the Mario Party Drinking Game
Each player sits with a can of beer and their respective remotes. The players who end up meeting any of the conditions given below drink. Here goes!
(Note: A sip is nothing less than a mouthful.)
◉ On each turn, the player who rolls the lowest takes a sip.
◉ If a player earns a star, the other players take a sip.
◉ If a player wins a minigame, he/she can ask any player to take 2 sips.
◉ In a 2 on 2 minigame, the losing team takes 2 sips each.
◉ In a 1 on 3 minigame, if 3 lose, each takes a sip. If 1 loses, he/she takes 3 sips.
◉ In a battle, the player at 4th place takes 3 sips, the one at 3rd place takes 2, and the player who comes 2nd takes 1 sip.
◉ If a player lands on the Bowser space, he/she has to take 2 sips of beer.
◉ If a player lands on the Donkey Kong space, he/she can ask any player to take 3 sips.
◉ If a player lands on a spot already occupied by another player, all players on that spot take two sips.
◉ Each time a player passes start, he/she takes a sip.
◉ If a player gets a bonus mushroom, he/she chooses a player to take a sip.
◉ If a player gets a poisoned mushroom, he/she takes a sip.
◉ The winner of the game is the player to collect the maximum number of stars. Once a player is declared the winner, all the remaining players gulp all of their remaining beer.
The above rules are completely flexible. In case you feel you need to change a rule or devise a new one, go ahead and do so. However, just make sure that the game is fun and entertaining.